Two quick notes about the list: (1) "classic" generally means "for an 8-bit system released before 1985's Nintendo Entertainment System, so that's why you won't find the author of "Tetris" listed; (2) "uninteresting" ports are not included, which is why the programmer of your favorite C64 game might not be listed (because the game was originally written for the Apple II by someone else). [Editorial note: I loosened up on this second policy since 1997.]
All the interviews are linked to the Giant List (well, a smaller version of the list, actually, for faster loading), so you can see a complete history of what each person has done over the years and where they are now. Hyperlinked names, like Dan Gorlin, always jump to the list and not to other interviews, because some people mentioned weren't interviewed.
Lastly, The Systems gives a quick summary of the popular 8-bit game systems and computers. If you don't know what the heck a Vic 20 is, that's the place to go.
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